Cunning Hares Team: Anby, Nicole and Billy Rotation
Learn the original Cunning Hares team in Zenless Zone Zero, including each Agent’s job, a simple stun rotation and what to fix when damage falls short.
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Use Anby to prepare the opening, Nicole to support it and Billy to deal damage. The original Cunning Hares trio is an approachable way to learn a conventional team rotation.
The three jobs
| Agent | Primary job here | Build |
|---|---|---|
| Anby Demara | Build Daze and prepare Stun | Anby equipment |
| Nicole Demara | Apply support close to the damage window | Nicole equipment |
| Billy Kid | Use the resulting opening for damage | Billy equipment |
Gamer Butler’s community Daze introduction uses this trio to explain the basic stun approach. Treat it as a learning team, not a claim that it is the strongest answer to every later challenge.
Start with a simple loop
Keep the enemy visible while Anby builds Daze. React to attacks instead of forcing a combo through an interruption. As the gauge approaches full, prepare your next actions.
Use the available Chain Attack sequence deliberately and apply Nicole’s support near Billy’s entry. Follow the appropriate assist prompt so Billy receives the opening. Keep him on the intended target and avoid spending the whole window moving around.
The exact sequence depends on the enemy and available resources. Learn what each transition accomplishes before attempting a longer chain.
Diagnose the failed step
For a focused practice drill, set the squad order to Anby → Nicole → Billy. With Anby, practice Basic 1–2–3 → EX → Thunderbolt when energy allows, or the held Basic branch without EX. At the opening, use Nicole’s support and follow her Quick Assist into Billy. Hold Basic for Billy’s crouching sequence before spending the burst actions you have ready.
This drill isolates three handoffs. It does not prescribe the same Chain Attack length for every enemy. If you end a chain on the wrong character, work backward from Billy’s intended entry and shorten the sequence until that entry is reliable.
Adapt the handoff to the situation
| Situation | Practical adjustment |
|---|---|
| One short chain opportunity | Nicole’s Chain into Billy’s Quick Assist keeps the support close to his entry |
| Nicole has no EX energy | Use her available Chain field; do not wait indefinitely for an EX that is not ready |
| Target leaves the field | Reposition before spending Billy’s burst; applying a debuff to empty space does not help |
| Enemy recovers and attacks | Return to defensive play and Anby’s setup rather than forcing held fire |
For a longer sequence, inspect the enemy-class chain examples. These adjustments assume the normal starter kits and available prompts, not a scripted result against every enemy.
Three short practice passes
| Pass | Keep fixed | Measure |
|---|---|---|
| Setup only | Enemy, team and Anby equipment | Can you create an opening without taking avoidable hits? |
| Add support | Same setup plus Nicole | Does the intended attacker receive the assist? |
| Add damage | Same opening plus Billy | How much of the opening is spent attacking? |
Do not judge the team from a run where you changed equipment and rotation together. Keep a note of the problem after each pass, then change one thing.
If Stun takes too long, review Anby’s actions and equipment. If Billy arrives late, simplify the chain and support handoff. If Billy attacks on time but damage stays low, check his upgrades, weapon condition and the enemy’s resistance.
If everyone takes damage, spend a few attempts on defensive timing. More equipment will not explain an attack pattern you have not learned yet.
Spread upgrades deliberately
Keep Billy’s relevant progression current while providing Anby and Nicole with the equipment and skills needed for their roles. Avoid treating all three as identical damage dealers. A support upgrade and an attacker upgrade should be judged by different contributions.
When to move beyond this team
A new encounter may ask for another damage plan or a second squad. Make one deliberate change at a time using our starter-team upgrade guide. Keep this team available as a familiar baseline so you can compare the new setup against something you understand.
Published September 16, 2026 · Updated September 20, 2026 · See our editorial policy
Source-based editorial guidance. References and the scope of examples are identified in the article. How this content is reviewed.


